OUR COURSES


 

Brain Terrabyte - Workshop For Kids

Our workshops modules take place at our premises or at schools and create enabling environment where education is an effective tool that focuses on experimental learning, nurturing creativity, thinking abilities, communication and problem solving skills, that are imperative for each citizen of the 21st century.


Brain Terrabyte

Workshop For Kids



Target Mass

Age 8 to 10 Years



Course Type

General



Duration

From 1.5-4 months depending on frequency of sessions (usually weekly sessions)

During the 15 session program students work on various techniques and gain hands-on experience to enhance and tap their creative quotient, which in turn stimulates their intelligent quotient. This course is a vehicle for facilitating contact between students within teams and fastening their advancement.


The course is having the following sessions:

  • Being Creative –Team Building
  • SCAMPER and Logical, Lateral, Divergent and Convergent Thinking Skills)
  • Into the Mind (Enhancing the Observation and Retention of the mind)
  • Problem solving skills
  • Creative Expressions (Writing, painting , drama etc.)
  • Developing Sci-SENSE (Air, Water, Force, Friction, Buoyancy)
  • Engineering Skills (Catapult/ cars) Structures and stabilities)
  • Goldberg Problems

Brain Terrabyte

Workshop For Kids



Target Mass

Age 11 to 13 Years



Course Type

General



Duration

From 1.5-4 months depending on frequency of sessions (usually weekly sessions)

The course of 15 sessions teaches various creative ways to stimulate children’s cognitive functions, the students work on various techniques and gain hands-on experience to enhance and tap their creative quotient, which in turn stimulates their intelligent quotient.


The course is having the following sessions:

  • Being Creative –Team Building
  • SCAMPER and Logical, Lateral, Divergent and Convergent Thinking Skills)
  • Into the Mind (Enhancing the Observation and Retention of the mind)
  • Problem solving skills
  • Creative Expressions (Writing, painting , drama etc.)
  • Developing Sci-SENSE (Air, Water, Force, Friction, Buoyancy)
  • Engineering Skills (Catapult/ cars) Structures and stabilities)
  • Goldberg Problems

Brain Terrabyte

Workshop For Kids



Target Mass

Age 8 to 10 Years



Course Type

General



Duration

From 1.5-4 months depending on frequency of sessions (usually weekly sessions)

The program of 21 session prepares students for careers in STEAM (Science Technology Engineering Arts Mathematics) and aids them becoming creative problem solvers. This course empowers students’ imaginative and innovative thought process, teamwork and develops creativity and out-of-the-box thinking as their second nature.


The course is having the following sessions:

  • Blooming Creativity
  • SCAMPER and Logical, Lateral, Divergent and Convergent Thinking Skills)
  • Into the Mind (Enhancing the Observation and Retention of the mind)
  • Creative Expressions (Writing, painting , drama etc.)
  • Developing Sci-SENSE (Air, Water, Force, Friction, Buoyancy)
  • Engineering Skills (Catapult/ cars) Structures and stabilities)
  • Goldberg Problems

Brain Terrabyte

Workshop For Kids



Target Mass

Age 11 to 13 Years



Course Type

General



Duration

From 1.5-4 months depending on frequency of sessions (usually weekly sessions)

The program of 21 sessions prepares students for careers in STEAM (Science Technology Engineering Arts Mathematics) and aids them to become creative problem solvers. This course empowers students’ imaginative and innovative thought process and develops creativity process and skills, namely: critical thinking, out-of-the-box thinking, leadership, team spirit, communication , interpersonal skills, and logical as well as lateral thinking.


The course is having the following sessions:

  • Being Creative –Team Building
  • SCAMPER and Logical, Lateral, Divergent and Convergent Thinking Skills)
  • Into the Mind (Enhancing the Observation and Retention of the mind)
  • Creative Expressions (Writing, painting , drama etc.)
  • Developing Science Knowledge (Air, Water, Force, Friction, Buoyancy, Structures and stabilities)
  • Engineering Skills ( Rocket Launching , Missile launchers)
  • Designing Simple Machines for Goldberg like Problems.